A large book packed with information and bright clear pictures giving a detailed look back at the high point of Amiga computing. I love this book and would recommend it to anyone with an interest in that era of computing.
Nice read. Very high quality print with full of high resolution beautiful artwork.
All of us involved in this fantastic 80-90's era will go back in time reading these great stories. Few were 100% pure legal, we all had at least one game copied from a friend in those early days, that was normal... We were kids ! This B stock is pure A quality, fast and secure sending. Go Microzeit Go !
The book was a trip right back into my childhood, remembering the demos I watched in awe. Many high quality images and many known faces, really liked to see some of germans more femous video game reviewers.
A very great book through the forays of history into the dark chapter of the pirate scene. Well researched and lovingly illustrated. Anyone who is a child of the 80s and owned a home computer will certainly have touched on the subject in one way or another and will be able to relate to this colorfully illustrated story.
A superb read lots of fun and had me diving to the Amiga once again to play some of the games I’d totally forgotten about.
Lot's of info, cool print, as the rest of their books, very good and worth it.
Coming from someone who played a teeny tiny part on this scene, this was an absolute pleasure to read. Nostalgia overload from cover to cover!
Overall a good book, but it feels incomplete. For example, it doesn't cover well the history of Atari and Commodore during that time. Sure, the PC ended up dominating the market, but both companies made many mistakes (the Deathbed Vigil video has some memorable scenes). David Pleasance would have way more to say as he's never been shy about Commodore **** ups.
The presentation of the book is great, as is the quality of the pages and the book cover.
The books contains lots of interesting stories and tidbits about the beginnings and rationale of the cracker scene.
Good stuff
I backed "STamiga - The Flame Wars" early on right after I saw it. To be honest, I regretted it during the waiting time and asked myself whether I really needed a book on that topic - as I wasn't a die-hard Amigan vs Atarian advocate in the first place (and of course it was clear that Amiga was better ;-)). But now: I'm very glad that I made this decision and helped this masterpiece to get published - because "The Flame Wars" illuminates those exciting times in an impressive way. The book is heavy and feels good in the hand, is produced to a high standard and has a stunning layout. A perfect coffee table book. But as each page invites you to read and continue reading, it is also a perfect history book for Amiga and Atari enthusiasts and anyone interested in this important phase of home computing.
This is a marvelous and delightful book! "The Flame Wars" by MicroZeit, explores the rivalry between Atari ST and Commodore Amiga from the late 1980s and very early 1990s.
The volume is a beautiful production! The design is stunning and lavishly illustrated. The writing is fluid and fun, very detail-oriented, capturing the times remarkably well. Writer Marco A. Breddin can be rightfully proud of his achievement.
The book covers the entwined history of the two systems, the games and creative that define the Amiga and the Atari ST. Additionally, "The Flame Wars" includes an extraordinary section about the demoscene. This book completes the oral history of the Atari ST and the Commodore Amiga, describing how these two systems served as creative tools for graphics, music, and game development, as well as for the demoscene. The book is well-balanced, without taking sides describes the advantages of both systems. Chapters have been contributed by a wide range of personalities from gaming, the demoscene and computer history likle: Marc Rosacha, Jurie Horneman, Erik Simon, Simon Butler, David Pleasance, Stoo Cambridge, Tobias Richter and many others!
Microzeit Publishing initiated this journey back in 2017 with their trilogy: "Breakin' the Borders", "Beyond the Borders" and "Return of the Border" about the demoscene on the Atari ST and the creative folks. They continued with their duology about 16-bit home computers, bulletin boards, and warez: "Crackers I: The Gold Rush" and "Crackers II: The Data Storm".
The French publisher Editions 64K covered the Amiga side of the demoscene with their three gorgeous volumes "Demoscene: the Amiga Years (1984 - 1993)", "Demoscene: the AGA Years (1994 - 1996)" and "Demoscene: the Amiga Eenaissance (1997 - 2023)"
"The Flame Wars" began as a collaboration between the two publishers. To me, this is the the ultimate team-up, the "68K Cinematic Universe" of computing history. Highly recommended!
I've just finished reading The Flame Wars. I've enjoyed all the Microzeit books published so far and I thought all were high quality but The Flame Wars is another level up again. I think it's the best quality book I own. It was an absolute joy to hold. There's something about the feel of a good quality book. Pages were thick, print was highly vibrant. I noticed that metallic colours were printed metallic and it felt like I was looking at the OLED of books as the colours throughout really popped. I applaud everyone who helped Microzeit in the making of The Flame Wars, it's probably the best book I've ever read and I've read plenty of great books. It was fantastic to see so many childhood heroes of mine appearing in the book too.
I got the book a few weeks and I like it a lot. It's interesting to read about how things worked back then, especially for someone who wasn't born yet. The book itself is really high quality and I received the book in like 2 days.
Definitely recommended for anyone who is interested in this kind of stuff.
Having left my amiga in a cupboard from +- 1989 and never having been at that time attracted by workbench and the additional speed of the amiga this book has really been a good documentation for me and an update !!!! Thanks to the authors
a great read by the people who made it all happen and a good look behind the scenes. a good one for your retro gaming book collection