BREAKIN’ THE BORDERS – Atari ST volume 1
Revised edition. Pre-orders include: FREE Power Packs REDUX with a total of 12 postcards, Border Browsers (Table-of-content extensions) and PDF download of all three books.
Shipping in September 2022.
1984–1990: The Atari ST and The Creative People vol. 1. From underground magicians to magical developers. Our digital identity began with the computer youth of the ’80s. This is the compelling story of a European swarm intelligence struggling with a truly limited 16-bit machine and creating exceptional digital art to launch their own pixel business with Thalion.
- Hardback Edition + free PDF
- Offset printing + Sewn binding
- 230 × 170 mm landscape format
- Book in Atari 12" screen size
- 400 pages history
- 135g/m² semi-matt paper
- Fine raster print, vivid colours
- 500 screens of Atari ST demos
- More than 40 demos exposed
- Games with press analysis
- 420 historical plates
- Double sided compositings
- 30 Features / Flashbacks
- Tools of the makers
- Popculture integrated
- 40-pages Interview appendix
- Sync scrolling & Fullscreen special
- Technique guidance
With a foreword by Prof. Dr. Gundolf S. Freyermuth, co-founder of the Cologne Game Lab. In BREAKIN' THE BORDERS, the author of numerous publications on our digital age talks about the roots of “demoscenes”.
A narrated journey through the Atari ST demoscene – an important subcultural phenomenon in the era of home computers. For the first time, the fast movement designs are recorded on paper. A book in the format of a 12" Atari screen with film-like sequential tableaus presenting in hundreds of demo screens. How do you combat limits and system requirements? How about making something possible that a machine really doesn’t allow? What challenges did these 16-bit computer freaks face? What did they learn? What are they doing today?
Memories of Makers from The Exceptions (TEX), The Carebears (TCB), The Lost Boys (TLB), Overlanders (OVR), Gigabyte Crew, TNT-Crew, Level 16, The Respectables, ST NEWS, Delta Force, Omega, 2-Life Crew, Nordic Coders, SYNC, AAC, Flexible Front, Phalanx, Vector, Total Vision Inc., and many more ...
With Erik Simon (ES), Jochen Hippel (Mad Max), Michael Bittner (Hexogen), Richard Karsmakers (Cronos), Michael Raasch (Daryl), Timothy Moss (Manikin), David Moss (Spaz), Michael Schüßler (Sammy Joe), Stefan Posthuma (Digital Insanity), Stefan Kimmlingen (Tyrem), Niklas Malmqvist (Tanis), Anders Cedronius (AN Cool), Marc Rosocha (Thalion), Michael Grohe (Thalion), Monika Krawinkel (Thalion), Holger Flöttmann (Thalion), Celal Kandemiroglu (Thalion), Mike Mee (Mug UK), David Mistouflet (Dim) and Patrick Bricout (Mr. Bee) ...
Demo classics: B.I.G. Demo (Best in Galaxy), Cuddly Demos, Delirious Demo 2, European Demos, Life’s A Bitch, Mindbomb Demo, Overscan Demos, SoWatt Demo, Syntax Terror Demo, Union Demo, and many more ...
Thalion/Eclipse games: Chambers of Shaolin, Dragonflight, Leavin’ Teramis, Seven Gates of Jambala, Warp, Wings of Death, To be on Top, Ninja Remix.
BREAKIN’ THE BORDERS goes back to the time when Atari ST and Amiga were still revolutionary mouse control devices and DTP and interactive design still meant the future. The book unveils the founding of Atari Corporation, touches on the marketing of Atari Computers and explores the origins of the Atari ST demoscene, whose creative people were on a rollercoaster ride into the thriving digital entertainment industry.
135g/m² semi-matt paper, silk gloss
Book + PDF, chrome bookmark, postcard
170 × 230 mm
Hardback edition, reliable binding, UV-stable offset printing, varnish-protected pages
Very awesome addition to my library, alongside with books about NES & SNES graphics and games, chiptune, Neo Geo Anthology, Pixel Art from demoscene, Amiga bible and many other nice books of this kind ... This one is very well done, so pro and good looking.
Many sleepless hours trying to pixel something, joyful hours flew past in gaming as Thalion was our Psygnosis. Back then I had no idea why demos, early games and utilities turned out how they did. Or who were the wizkids behind them. Or how on earth they manage the ST to do things no one ever imagined possible when it was launched! Now I’m starting to get the picture and I’m hungry for more. For me this is not just another Kickstarter book I backed. This is an important moment in our beloved Atari ST history. A trip into our underground culture the way it should be told.
As I keep reading I understand more and more about the early years of Atari ST pioneers! It had to be something to be part of such a great adventure, exploring new digital territories.
From the quality of the packaging to the format, content and design: generally at awesomeness level. Looking forward to the second tome.
Don’t miss the dark side of the early games industry.
CRACKERS takes a deep look into the valleys of the disk trade in the last century. The dark era of the emerging European software industry. It started a game that not only the cracker scene used to their advantage.
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