Microzeit in the media – permanent press collection

Reviews of our books, products and publications. Article excerpts with links to the respective publishers. Here you will find media reports, press recommendations, reviews, statements and forecasts. Podcasts and Youtube videos.

Old TGM Bookshop #14 - CRACKERS: a pirate story

[…] It is really difficult to explain in words the iconographic wealth of the two volumes in terms of photos, images, screenshots, posters, extracts from publications of the time, maps and illustrations and anything else imaginable. More generally, the graphic and layout work is impressive: there is not a single page without a graphic element, without this complicating the ease of reading in any way. Merit also goes to an enviable graphic coherence, which manages to make flashes of a vaporware aesthetic coexist with texts that are always intelligible, psychedelic green insights on a black background, and photo galleries of games and conventions.

I can hardly call them extras because all the additional elements, such as the in-depth columns on films, or the interludes on paper-based anti-piracy systems, fit perfectly into the flow of the story, and the dozens of final pages of the second volume containing interviews with several prominent figures of the cracker scene are the fitting climax to a simply monumental work of collection and documentation. Considering also the price, which is decidedly low (35€ per volume), the overall quality is impressive, also from the point of view of the physical object: hardcover, perfect printing on very high quality paper and wire binding. I have a feeling you will hear more about Microzeit's volumes on these pages in the future. […]

Article (Italian)

Fighting against Software Pirates

Journalistic essay about the CRACKERS book series. Written for American Oldschool Gamer Magazine January 2023, Issue #32. The article is intended as an introduction to piracy and a good place to start if you are interested in reading the books. Oldschool Gamer Magazine is made by American retro enthusiasts and features a variety of topics about old hardware from the 70s to the 90s, such as computers, consoles and arcade machines. The magazine is available digitally and as a print edition and can basically be obtained free of charge (only digital with a delay). The pay models entice with an annual low-priced subscription for Digital Plus, Digital Plus Lifetime, Print and Digital Plus for the US, Print and Digital Plus Canadian – all with six print and/or digital issues.

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