Microzeit : Independent Publishing : Hannover

Books for Digital People

The stories behind home computers, video games and the people who shaped our digital world. Deeply researched and richly illustrated, Microzeit’s books bring pioneering ideas, fierce rivalries and the glowing creativity of the computer underground to life.

The didn’t give up. They broke boundaries.

Discover how the Atari ST inspired a generation of programmers, artists and musicians. BREAKIN’ THE BORDERS opens a trilogy tracing their journey from underground demo crews to professional game studios. Explore interviews, striking pixel art and the stories behind the code—and meet the people who made it all happen.

  • Micro Machines: The CPC’s Three-Way Graphics Trade-Off

    Micro Machines: The CPC’s Three-Way Graphics Tr...

    Three graphics modes gave the Amstrad CPC different balances of resolution and colour. The same amount of pixel data could produce broad multicoloured graphics or much finer monochrome detail.

    Micro Machines: The CPC’s Three-Way Graphics Tr...

    Three graphics modes gave the Amstrad CPC different balances of resolution and colour. The same amount of pixel data could produce broad multicoloured graphics or much finer monochrome detail.

  • Game Classics: M.U.L.E.’s Four-Player Economy

    Game Classics: M.U.L.E.’s Four-Player Economy

    Four players, scarce supplies and an auction controlled by movement: M.U.L.E. made economics social. Discover how its C64 controls and unforgiving storage rules kept the colony trading, bargaining and occasionally...

    Game Classics: M.U.L.E.’s Four-Player Economy

    Four players, scarce supplies and an auction controlled by movement: M.U.L.E. made economics social. Discover how its C64 controls and unforgiving storage rules kept the colony trading, bargaining and occasionally...

  • Creative Tools: DeluxePaint’s Reusable Pixels

    Creative Tools: DeluxePaint’s Reusable Pixels

    Custom brushes, colour cycling and keyboard shortcuts made DeluxePaint a practical tool for Amiga artists. A closer look at the ideas behind Dan Silva’s influential graphics program.

    Creative Tools: DeluxePaint’s Reusable Pixels

    Custom brushes, colour cycling and keyboard shortcuts made DeluxePaint a practical tool for Amiga artists. A closer look at the ideas behind Dan Silva’s influential graphics program.

  • Creative Tools: ProTracker’s Four-Channel Tricks

    Creative Tools: ProTracker’s Four-Channel Tricks

    Four channels could deliver a surprisingly busy Amiga soundtrack. Discover how ProTracker musicians used sample loops, arpeggios and playback offsets to make compact MOD files sound bigger.

    Creative Tools: ProTracker’s Four-Channel Tricks

    Four channels could deliver a surprisingly busy Amiga soundtrack. Discover how ProTracker musicians used sample loops, arpeggios and playback offsets to make compact MOD files sound bigger.

1 of 4

Stories beyond the books

Explore the world of home computers, classic games and digital creativity. Revisit familiar favourites and uncover surprising stories from the Atari ST, Amiga, Commodore 64 and beyond. Short reads, fresh perspectives and plenty of reasons to keep exploring.

Beneath the surface of the software industry.

A disk changed hands. A modem answered. Somewhere, a rival group had released first. CRACKERS I & II tells the human story of software piracy across two volumes, following a culture shaped by technical ingenuity, restless ambition and connections across borders. From the thrill of a breakthrough to the tensions between competing crews, discover what kept the underground copying, trading and creating.

Two machines. Two tribes. One shared obsession.

68000: THE FLAME WARS explores the machines and the people behind an unforgettable rivalry, from games and graphics to music and demo culture: Atari ST vs. Amiga—a passionate clash of technology and loyalty and ambition. Discover an era when choosing a computer meant choosing a side—and every new release could fuel the debate.

Press | Media | Reviews

Reports, interviews, reviews and podcasts on our publications, including: Amiga Addict 🇬🇧, Retro Gamer 🇩🇪🇬🇧, Skrolli 🇫🇮, Custom PC Mag 🇬🇧, Atari Legend TV 🇧🇪, Retrokomp 🇵🇱, Pixelnostalgie 🇩🇪, RetroManiac 🇪🇸, Return 🇩🇪, Männerquatsch 🇩🇪, ST-Computer 🇩🇪, Videospielgeschichten 🇩🇪, RetrogamesMaster 🇬🇧, RVG 🇬🇧, ZZAP Amiga 🇬🇧, The Games Machine 🇮🇹 & many more.

View all

Events | Talks | Meet-Ups

Take the opportunity and get hold of one of our promotional cards at a trade fair or retro market. 📨 We always try to have special offers ready. You can also have your book 📚 signed ✍🏻 or ask questions about the content and make requests for further publications. In the noise of a fair, we are ready for conversation. 🗣️

Get news

Stories | Visuals | Reports

We ❤️ uncovering backgrounds of the gaming industry and placing them in a larger context. 🔥 Our books cover different timelines, connecting the past with the future and focusing on the present. 👾 The sophisticated layout creates a visual reading experience that bundles information and helps you immerse yourself completely in the exciting era of home computers. 💾

Browse books