❯❯❯ MICRONEWS ❯❯❯
Micro Machines: The CPC’s Three-Way Graphics Tr...
Three graphics modes gave the Amstrad CPC different balances of resolution and colour. The same amount of pixel data could produce broad multicoloured graphics or much finer monochrome detail.
Micro Machines: The CPC’s Three-Way Graphics Tr...
Three graphics modes gave the Amstrad CPC different balances of resolution and colour. The same amount of pixel data could produce broad multicoloured graphics or much finer monochrome detail.
Game Classics: M.U.L.E.’s Four-Player Economy
Four players, scarce supplies and an auction controlled by movement: M.U.L.E. made economics social. Discover how its C64 controls and unforgiving storage rules kept the colony trading, bargaining and occasionally...
Game Classics: M.U.L.E.’s Four-Player Economy
Four players, scarce supplies and an auction controlled by movement: M.U.L.E. made economics social. Discover how its C64 controls and unforgiving storage rules kept the colony trading, bargaining and occasionally...
Creative Tools: DeluxePaint’s Reusable Pixels
Custom brushes, colour cycling and keyboard shortcuts made DeluxePaint a practical tool for Amiga artists. A closer look at the ideas behind Dan Silva’s influential graphics program.
Creative Tools: DeluxePaint’s Reusable Pixels
Custom brushes, colour cycling and keyboard shortcuts made DeluxePaint a practical tool for Amiga artists. A closer look at the ideas behind Dan Silva’s influential graphics program.
Creative Tools: ProTracker’s Four-Channel Tricks
Four channels could deliver a surprisingly busy Amiga soundtrack. Discover how ProTracker musicians used sample loops, arpeggios and playback offsets to make compact MOD files sound bigger.
Creative Tools: ProTracker’s Four-Channel Tricks
Four channels could deliver a surprisingly busy Amiga soundtrack. Discover how ProTracker musicians used sample loops, arpeggios and playback offsets to make compact MOD files sound bigger.
Demo Classics: Breaking the ST’s Borders
The Union Demo pushed Atari ST graphics beyond the standard screen borders. Explore the precise video switching, CPU timing and stabilisation techniques behind one of its standout fullscreen effects.
Demo Classics: Breaking the ST’s Borders
The Union Demo pushed Atari ST graphics beyond the standard screen borders. Explore the precise video switching, CPU timing and stabilisation techniques behind one of its standout fullscreen effects.
Micro Machines: Inside the SID Filter
The C64’s SID filter shaped some of its most distinctive sounds. Discover how cutoff, resonance and a single shared filter influenced the way its three voices were programmed and arranged.
Micro Machines: Inside the SID Filter
The C64’s SID filter shaped some of its most distinctive sounds. Discover how cutoff, resonance and a single shared filter influenced the way its three voices were programmed and arranged.