A superb read lots of fun and had me diving to the Amiga once again to play some of the games I’d totally forgotten about.
Lot's of info, cool print, as the rest of their books, very good and worth it.
Coming from someone who played a teeny tiny part on this scene, this was an absolute pleasure to read. Nostalgia overload from cover to cover!
Overall a good book, but it feels incomplete. For example, it doesn't cover well the history of Atari and Commodore during that time. Sure, the PC ended up dominating the market, but both companies made many mistakes (the Deathbed Vigil video has some memorable scenes). David Pleasance would have way more to say as he's never been shy about Commodore **** ups.
The presentation of the book is great, as is the quality of the pages and the book cover.
The books contains lots of interesting stories and tidbits about the beginnings and rationale of the cracker scene.
Good stuff
I backed "STamiga - The Flame Wars" early on right after I saw it. To be honest, I regretted it during the waiting time and asked myself whether I really needed a book on that topic - as I wasn't a die-hard Amigan vs Atarian advocate in the first place (and of course it was clear that Amiga was better ;-)). But now: I'm very glad that I made this decision and helped this masterpiece to get published - because "The Flame Wars" illuminates those exciting times in an impressive way. The book is heavy and feels good in the hand, is produced to a high standard and has a stunning layout. A perfect coffee table book. But as each page invites you to read and continue reading, it is also a perfect history book for Amiga and Atari enthusiasts and anyone interested in this important phase of home computing.
This is a marvelous and delightful book! "The Flame Wars" by MicroZeit, explores the rivalry between Atari ST and Commodore Amiga from the late 1980s and very early 1990s.
The volume is a beautiful production! The design is stunning and lavishly illustrated. The writing is fluid and fun, very detail-oriented, capturing the times remarkably well. Writer Marco A. Breddin can be rightfully proud of his achievement.
The book covers the entwined history of the two systems, the games and creative that define the Amiga and the Atari ST. Additionally, "The Flame Wars" includes an extraordinary section about the demoscene. This book completes the oral history of the Atari ST and the Commodore Amiga, describing how these two systems served as creative tools for graphics, music, and game development, as well as for the demoscene. The book is well-balanced, without taking sides describes the advantages of both systems. Chapters have been contributed by a wide range of personalities from gaming, the demoscene and computer history likle: Marc Rosacha, Jurie Horneman, Erik Simon, Simon Butler, David Pleasance, Stoo Cambridge, Tobias Richter and many others!
Microzeit Publishing initiated this journey back in 2017 with their trilogy: "Breakin' the Borders", "Beyond the Borders" and "Return of the Border" about the demoscene on the Atari ST and the creative folks. They continued with their duology about 16-bit home computers, bulletin boards, and warez: "Crackers I: The Gold Rush" and "Crackers II: The Data Storm".
The French publisher Editions 64K covered the Amiga side of the demoscene with their three gorgeous volumes "Demoscene: the Amiga Years (1984 - 1993)", "Demoscene: the AGA Years (1994 - 1996)" and "Demoscene: the Amiga Eenaissance (1997 - 2023)"
"The Flame Wars" began as a collaboration between the two publishers. To me, this is the the ultimate team-up, the "68K Cinematic Universe" of computing history. Highly recommended!
I've just finished reading The Flame Wars. I've enjoyed all the Microzeit books published so far and I thought all were high quality but The Flame Wars is another level up again. I think it's the best quality book I own. It was an absolute joy to hold. There's something about the feel of a good quality book. Pages were thick, print was highly vibrant. I noticed that metallic colours were printed metallic and it felt like I was looking at the OLED of books as the colours throughout really popped. I applaud everyone who helped Microzeit in the making of The Flame Wars, it's probably the best book I've ever read and I've read plenty of great books. It was fantastic to see so many childhood heroes of mine appearing in the book too.
I got the book a few weeks and I like it a lot. It's interesting to read about how things worked back then, especially for someone who wasn't born yet. The book itself is really high quality and I received the book in like 2 days.
Definitely recommended for anyone who is interested in this kind of stuff.
Having left my amiga in a cupboard from +- 1989 and never having been at that time attracted by workbench and the additional speed of the amiga this book has really been a good documentation for me and an update !!!! Thanks to the authors
a great read by the people who made it all happen and a good look behind the scenes. a good one for your retro gaming book collection
A beautiful book about a subject I was living as a kid. Highly recommended if you grew up with a Commodore 64, Amiga, or ST.
Really fun to read, interessing stories from insiders, brought back memories of the "good old times"
Feel the quality! An awesome compendium printed on high quality stock. Thank you :)
I didn't buy the first edition at time, so I was sad to miss this incredible work. So I bought book 2 and 3, and was amazed by the quality of these books. When it was possible again to pre-command book 1 I didn't hesitate and I don't regret it, it's a masterpiece. In addition there's not many occasions to have first hand memories from this 16 bit computer era and share again together all theses good moments. Remember when computing was fun ? :) Thanks a lot for the author for providing us such a quality work. You can buy it (and others book) without hesitation