❯❯❯ MICRONEWS ❯❯❯

Creative Tools: DeluxePaint’s Reusable Pixels

Creative Tools: DeluxePaint’s Reusable Pixels

Microzeit Publishing

Custom brushes, colour cycling and keyboard shortcuts made DeluxePaint a practical tool for Amiga artists. A closer look at the ideas behind Dan Silva’s influential graphics program.

Creative Tools: DeluxePaint’s Reusable Pixels

Microzeit Publishing

Custom brushes, colour cycling and keyboard shortcuts made DeluxePaint a practical tool for Amiga artists. A closer look at the ideas behind Dan Silva’s influential graphics program.

Creative Tools: ProTracker’s Four-Channel Tricks

Creative Tools: ProTracker’s Four-Channel Tricks

Microzeit Publishing

Four channels could deliver a surprisingly busy Amiga soundtrack. Discover how ProTracker musicians used sample loops, arpeggios and playback offsets to make compact MOD files sound bigger.

Creative Tools: ProTracker’s Four-Channel Tricks

Microzeit Publishing

Four channels could deliver a surprisingly busy Amiga soundtrack. Discover how ProTracker musicians used sample loops, arpeggios and playback offsets to make compact MOD files sound bigger.

Demo Classics: Breaking the ST’s Borders

Demo Classics: Breaking the ST’s Borders

Microzeit Publishing

The Union Demo pushed Atari ST graphics beyond the standard screen borders. Explore the precise video switching, CPU timing and stabilisation techniques behind one of its standout fullscreen effects.

Demo Classics: Breaking the ST’s Borders

Microzeit Publishing

The Union Demo pushed Atari ST graphics beyond the standard screen borders. Explore the precise video switching, CPU timing and stabilisation techniques behind one of its standout fullscreen effects.

Micro Machines: Inside the SID Filter

Micro Machines: Inside the SID Filter

Microzeit Publishing

The C64’s SID filter shaped some of its most distinctive sounds. Discover how cutoff, resonance and a single shared filter influenced the way its three voices were programmed and arranged.

Micro Machines: Inside the SID Filter

Microzeit Publishing

The C64’s SID filter shaped some of its most distinctive sounds. Discover how cutoff, resonance and a single shared filter influenced the way its three voices were programmed and arranged.

Under the hood of the COMMODORE 64

Under the hood of the COMMODORE 64

Marco Breddin

Our book series REDO FROM START showcases the heroes who took the C64 by storm when it was first launched on the gaming market. Their original works are representative of...

Under the hood of the COMMODORE 64

Marco Breddin

Our book series REDO FROM START showcases the heroes who took the C64 by storm when it was first launched on the gaming market. Their original works are representative of...

New Kickstarter is starting soon: 28 February 2026

New Kickstarter is starting soon: 28 February 2026

Marco Breddin

REDO FROM START II: CANADA & EUROPE Another richly illustrated interview book with a focus on the COMMODORE 64, dedicated to the groundbreaking era of computer game design from 1982...

New Kickstarter is starting soon: 28 February 2026

Marco Breddin

REDO FROM START II: CANADA & EUROPE Another richly illustrated interview book with a focus on the COMMODORE 64, dedicated to the groundbreaking era of computer game design from 1982...